@startuml
sprite $warehouse [48x48/16] {
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00DFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF500
00DFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF500
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00DFFFFFA02FFFFFFFFFFFFFFFFFFFFFFFFFB01FFFFFF500
00DFFFFFA02FFFFFFFFFFFFFFFFFFFFFFFFFB01FFFFFF500
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00DFFFFFA02FFFFFFFFFFFFFFFFFFFFFFFFFB01FFFFFF500
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00DFFFFFA03FFFFFFFFFFFFFFFFFFFFFFFFFB01FFFFFF500
00DFFFFFA03FFFFFFFFFFFFFFFFFFFFFFFFFB01FFFFFF500
00CFFFFF902FFFFFFFFFFFFFFFFFFFFFFFFFA01FFFFFF400
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000000000000000000000000000000000000000000000000
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000000000000000000000000000000000000000000000000
}


!define FA5_WAREHOUSE(_alias) ENTITY(rectangle,black,warehouse,_alias,FA5 WAREHOUSE)
!define FA5_WAREHOUSE(_alias, _label) ENTITY(rectangle,black,warehouse,_label, _alias,FA5 WAREHOUSE)
!define FA5_WAREHOUSE(_alias, _label, _shape) ENTITY(_shape,black,warehouse,_label, _alias,FA5 WAREHOUSE)
!define FA5_WAREHOUSE(_alias, _label, _shape, _color) ENTITY(_shape,_color,warehouse,_label, _alias,FA5 WAREHOUSE)
skinparam folderBackgroundColor<<FA5 WAREHOUSE>> White
@enduml